3 Replies Latest reply on Feb 7, 2013 8:00 AM by resdesign

    How to load a jQuery plugin to use within EDGE?

    pushkin_wilder Level 1

      Hi folks,


      I've found a jQuery plugin called 'Pep' which looks like it will be perfect for what I'm working on. It's a kinetic drag and drop tool, you can see some demos here.




      I am SO excited to get this working you wouldn't believe, but I'm pretty new to this game and can't work out how to implement this plugin with EDGE.


      You can download the source for it here:




      OK, so like I said, I've got no idea how to get this to actually work in my EDGE document. From looking at other EDGE docs that use jQuery plugins I tried to copy the structure by doing the following...


      Extracting any .js files from the package I downloaded and putting them into the 'js' folder of my EDGE doc.


      I then tried to include the following yepnop code in EDGE to (hopefully) initialise the plugin. But it doesn't seem to be working.









          complete: init





      If anyone could help me with this it would be amazing. Beyond that, I think it's a tool that other people might find useful, so have a look and see what you think!


      Thanks for reading!