Short version: Your computer isn't up to snuff. Update your graphics driver/ throw the computer out of the window and get a new one. Seriously, this is an apples vs. oranges comparison. So much has changed in those 4 versions since CS3...
Sorry, but you've only told people that you went from AE 9 to AE 11.
We don't know if your new version is fully updated.
We don't know how you allocated memory & processors.
We don't know if you're on Win or Mac.
We don't know about the processors in your machine.
We don't know about your specific OS version.
We don't know about any third-party cards in your machine.
We don't know the amount of memory in your machine.
We don't know about the nature of the footage you're using.
Any one of them -- or a combination of them -- can be factors in your woes.
Hi Dave and Mylenium, here's more info:
- I updated AE to 18.104.22.168 (that fixed the "Need 2 frames or more for ram playback" but not the UI response time)
- I work on an iMac with OSX 10.6.8, 3Ghz Core 2 Duo, 4GB ram, and an OCZ Vertex 3 SSD
- In the current case, I work in a comp with about 40 shape layers, 2 tiff sequence layers (stored on the SSD), and a few PSD files. Resolution 1080p
- I turned off multiprocessing, enabled disk cache
Time to throw it out?
Is the 2012 iMac line up to the task (Nvidia Geforce GTX 660M / 675MX, Intel Quadcore i5 2.7-3.2Ghz - not fantastic right)?
Switch to PC to get real power?
Your Mac should handle this just fine. Any chance you enabled the raytrace 3D comp renderer and its chewing up resources?
That's - sort of - comforting.
Using the classic 3D renderer.
What I did though - switched off the Adaptive Resolution.
I did that because it's pretty unworkable when the resolution suddenly gets all blocky while doing a mask or shape drawing.
In CS3 I could leave this on, because it would adapt to say half or quarter resolution, but CS6 goes to an 8th or even lower quality which is useless.
I'm a big fan of lots of memory for AE. To me 4 gigs is just enough to run the OS and open AE, to say nothing of actually using it. I for one would get more, and I'd start with 16 gigs.
If it gets that blocky, you have graphics card problems and we're back to square one. you realyl should look into that. CS6 uses hardware acceleration everywhere. Check some of that:
You're probably right, however 4GB was fine all those years I used Production Premium CS3.
Fair enough: having Photoshop, Illustrator, AE and a 20-tabbed Firefox open at the same time was noticable, but closing the browser or Illustrator made it run smoothly in terms of responsiveness (not talking about render times).
I realize new apps with more features possibly consume more memory... 16GB would be nice, that means buying a new machine in my case though.
Yesss I'm going to check those things! Thanks!
> 4GB was fine all those years I used Production Premium CS3.
The big difference is that the CS5 and later versions of the applications are 64-bit applications rewritten to take advantage of (and to some extent assume) much larger amounts of RAM so that people can now do work with much larger frame sizes, etc.
See this page for resources about making After Effects work faster: http://adobe.ly/eV2zE7
...having Photoshop, Illustrator, AE and a 20-tabbed Firefox open at the same time was noticable, but closing the browser or Illustrator made it run smoothly in terms of responsiveness (not talking about render times).
If you can bear having only AE open, you may be able to buy yourself a little time before you need to bite the bullet and get a new machine.