8 Replies Latest reply on Dec 19, 2007 11:35 AM by smetvid

    Antialiasing

    scharansky Level 1
      I have read in a book on Director MX that one can set
      antiAliasingEnabled to TRUE when a 3D simulation stops Then set it to FALSE when movement begins

      Not sure how to do this whether as a sprite script or a global movie script
      Whatever I try I keep getting error messages.

      Can anyone help please, my aim is to lose that jagged edges of the 3d objects in the projector.