I've got a subclass that is creating a series of bitmap
images, and then attaching those to a masked sprite image. That
part works great. I want to attach an event listener to each bitmap
image. No errors when compiling. This is the code:
Now, after loading, everything looks good, however, mouse
events are not being captured by the bitmap. I've tried click,
mouse_over, etc. I even tried adding a listener to the sprite mask,
which also didn't work.
This is a single frame movie, where all elements and
animations are being created via actionscript 3.
I'm thinking there must be something relatively simple or
obvious I'm missing here. Ideas? Thanks.