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As I replied in anoither thread, the AMD article came weeks before Adobe officially released Premiere Pro CS6. Within that several week period between the report and the official release, Adobe decided to permanently disable OpenCL support in the MPE of the shipping Windows versions of Premiere Pro CS6. This situation is upheld even as CS6 is now at release 6.0.3.
As to if or when we will ever see OpenCL support in the MPE of any future officially released Windows versions of Premiere Pro, that is unknown at this point.
Thanks RjL - much appreciated!
Clarice Simmons is a Senior Marketing Manager at AMD. Her postings are her own opinions and may not represent AMD’s positions, strategies or opinions.
That says it all. Marketing is always a hype, often without any truth or reality. Look at the Minimum Requirements that Adobe puts out for CS6. They also lack reality. The current reality is that hardware accelerated MPE is ONLY possible with limited nVidia cards, nothing AMD on the Windows platform.
I share the frustration about readily learning what cards can accelerate the Mercury Playback Engine with Premiere Pro 6.03. The GTX 680 is supported on Windows as of 6.03 but the PP spec page has still not been updated.
As recent as after the release of 6.03 in September, 2012, AMD demonstrated a preview build of Premiere Pro MPE running with OpenCL.
However, if you want certain acceleration now, RJL and Harm know best.
Note that the AMD preview was posted or written by AMD's senior marketing manager. And note the very same disclaimer that Harm posted earlier at the bottom of this more recent article.
What this means is that who knows? The next major release of Premiere Pro might revert entirely to software-only MPE for even Nvidia CUDA GPUs (no GPU acceleration offered at all whatsoever). Or it might link GPU acceleration with 10-bit support (meaning that a Quadro would be required to even enable GPU acceleration at all). Or it might implement a "semi-crippled" OpenCL GPU acceleration support in the Windows version.