3 Replies Latest reply on Mar 15, 2013 3:41 AM by Minds Eye

    Vector question

    Minds Eye Level 1


      Can someone help me?


      I've been trying to get my head around vector calculations but been getting a bit stuck!

      I have physics with a ball that I want to roll around on a plane. Rather than rotating everything in the world about a point which would get really complicated, I figured it would be easier to simply rotate the gravity!


      So I have gravity in my 3D World (using the standard Physics Xtra that comes with D11.5) and I have the gravity as a vector pointing downwards:

      pPhysics.gravity = vector( 0.0, 0.0, -9.81 )

      And so I want to rotate the gravity a few degrees about any x y axis.


      I've been getting really really stuck on this.

      Any suggestions would be most appreciated.