8 Replies Latest reply on Dec 8, 2015 2:10 AM by Joonastahtinen

    lighting in CS6 3D mode

    candlecatrat Level 1

      Hi, I'm working on a mac and I'm a newcomer to the 3D features in CS6,

       

      I have taken a flat pattern design and created a cylinder from the mesh preset dropdown. Screenshot attached of the rasterized 3d layer.

      3d-shadow-example.jpg

      I have the angle and scale I want, but I'd like to remove all shadowing. Is there a way of turning lighting off completely and retaining the colours of the original flat pattern design?

       

      Thanks in advance,

      Ben

        • 1. Re: lighting in CS6 3D mode
          conroy Level 5

          You have a couple of options.

           

          An OpenGL render is easy: just set Surface to "Unlit Texture" in the properties for Scene.

           

          A high quality render is a little trickier. I'll tell you how to do that if the OpenGL isn't good enough.

          • 2. Re: lighting in CS6 3D mode
            candlecatrat Level 1

            Perfect, thanks very much Conroy.

            • 3. Re: lighting in CS6 3D mode
              Joonastahtinen

              Hi Conroy,

               

              I would like to know how to get a high quality render with the unlit texture option. I would like to render quicker, but as well The textures seem to exposure wrong when I use GI.

               

              So any tips? @conroy

              • 4. Re: lighting in CS6 3D mode
                SG... Adobe Employee

                Hi,

                 

                Before going the Ray Trace route, check your Performance> Advanced GPU settings. If it is currently set to Advanced try selecting Basic first, and then opening the 3D file. The color shift you're seeing might be due to the color management being handled on the GPU, and setting to Basic forces CPU color management for 3D layers @ GL rendering.

                 

                If that doesn't work, or you were already on Basic, then you'll need to go the RayTrace route which involves changing a few scene options.

                [Change your workspace to '3D' if your not already there]

                1) In the 3D panel go to the material that has the diffuse map you want to render w/o shadows and select it. Then find the Ambient color value selector in the Properties panel. Click the swatch and then choose White.

                2) Back in the 3D panel, turn off any lights in your scene.

                3) Also in the 3D panel, select Environment, and then in the Properties panel make sure the IBL box is checked on. Go to the icon on the right, click and then select 'Remove Texture'. If the color is not white, click on the color selector swatch and change it to white too. Also uncheck the 'Shadow' box to remove ambient occlusion effects.

                4) 3D> Render 3D layer and let it run until the quality if acceptable. You can exit progress at any time with ESC key.

                 

                If you need screen shots to follow steps a bit better let me know. I just realized I was walking thru with Ps CC 2015.1, and the panel layouts may have changed since Ps CS6. If something looks way off it is likely due to a UI change. I'll go back to CS6 and take a look if there's a major disconnect; let me know.

                 

                regards,

                steve

                • 5. Re: lighting in CS6 3D mode
                  Joonastahtinen Level 1

                  Thanks Steve,

                   

                  The fist tip of changing the performance from advance to basics did speed up things a lot. But it didn't solve the issue.

                   

                  to clarify my issue bit more:

                  1. Using unlit textures rendered low quality version of the image, still even with the steps you provided.

                  2. Using Solid texture option the render time was realy slow and the image was really dark, but after the steps the render time was quicker, but the image was still slow.

                   

                  The performance>advance did speed things up a lot, but the image is still very dark.

                   

                  I think it's because it renders the image to linear gamma (even when render to linear color check box is off in the 3d panel) or something near it, because the image gets very similar to the low resolution preview when I apply a Exposure adjustement layer with 2,2 gamma correction. All most the same but not the same.

                   

                  It will do for now, but It would be nice to understand how the gamma of photoshop 3D works so that I could use it to it's full potential.

                  • 6. Re: lighting in CS6 3D mode
                    Joonastahtinen Level 1

                    If I check the linearize color checkpoint, it renders non linear exposure. I need to look into the linear workflow to understand things bit better.

                    • 7. Re: lighting in CS6 3D mode
                      SG... Adobe Employee

                      Hi Joonas,

                       

                      Do you have current GPU drivers for your card? And which version of Ps CS6 do you have? Can you go to Help> System Info... and paste the text in a reply?

                       

                      I'm not fully versed in the Linearize Colors option, and there may be bugs in the certain CS6 versions.

                       

                      regards,

                      steve

                      • 8. Re: lighting in CS6 3D mode
                        Joonastahtinen Level 1

                        I'm running on CC

                         

                        Here you go:

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                           Sumi-e 16.0.1, Copyright © 1991-2015 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”

                           Summation 16.0.1  ©2006-2015 Adobe Systems Incorporated - from the file “statistics.plugin”

                           Targa 16.0.1, Copyright © 2003-2015 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”

                           Texturizer 16.0.1, Copyright © 1991-2015 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”

                           Tiles 16.0.1, Copyright © 2003-2015 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”

                           Torn Edges 16.0.1, Copyright © 1991-2015 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”

                           Twirl 16.0.1, Copyright © 2003-2015 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”

                           U3D 16.0.1  ©2006-2015 Adobe Systems Incorporated - from the file “U3D.plugin”

                           Underpainting 16.0.1, Copyright © 1991-2015 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”

                           Vanishing Point 16.0.1, Copyright © 2003-2015 Adobe Systems Incorporated - from the file “VanishingPoint.plugin”

                           Variance 16.0.1  ©2006-2015 Adobe Systems Incorporated - from the file “statistics.plugin”

                           Virtual Reality Modeling Language | VRML 16.0.1  ©2006-2015 Adobe Systems Incorporated - from the file “U3D.plugin”

                           Water Paper 16.0.1, Copyright © 1991-2015 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”

                           Watercolor 16.0.1, Copyright © 1991-2015 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”

                           Wave 16.0.1, Copyright © 2003-2015 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”

                           Wavefront|OBJ 16.0.1  ©2006-2015 Adobe Systems Incorporated - from the file “U3D.plugin”

                           Wind 16.0.1, Copyright © 2003-2015 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”

                           Wireless Bitmap 16.0.1  ©1989-2015 Adobe Systems Incorporated - from the file “WBMP.plugin”

                           ZigZag 16.0.1, Copyright © 2003-2015 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”

                         

                         

                        Optional and third party plug-ins:

                         

                         

                           Color Efex Pro 4 4.000, Copyright © 2000-2011 Nik Software Inc. - from the file “Color Efex Pro 4.plugin”

                           Color Efex Pro 4 4.000, Copyright © 2000-2011 Nik Software Inc. - from the file “Color Efex Pro 4.plugin”

                           Nik Selective Tool 2.100, Copyright © 2000-2011 Nik Software Inc. - from the file “SelectivePalette.plugin”

                         

                         

                        Plug-ins that failed to load: NONE

                         

                         

                        Extensions:

                         

                         

                           Libraries, /Applications/Adobe Photoshop CC 2015/Adobe Photoshop CC 2015.app/Contents/Required/CEP/extensions/com.adobe.DesignLibraryPanel.html/index.html

                           Adobe Color Themes, /Applications/Adobe Photoshop CC 2015/Adobe Photoshop CC 2015.app/Contents/Required/CEP/extensions/com.adobe.KulerPanel.html/index.html

                           Export As, /Library/Application Support/Adobe/CEP/extensions/com.adobe.webpa.crema/PSPanel/dialog.html

                           Device Preview, /Library/Application Support/Adobe/CEP/extensions/com.adobe.preview/PSPanel/panel.html

                           Welcome, /Applications/Adobe Photoshop CC 2015/Adobe Photoshop CC 2015.app/Contents/Required/CEP/extensions/com.photoshop.welcome/index.html

                           Share on Behance, /Applications/Adobe Photoshop CC 2015/Adobe Photoshop CC 2015.app/Contents/Required/CEP/extensions/com.adobe.behance.shareonbehance.html/index.htm l

                           Export As, /Library/Application Support/Adobe/CEP/extensions/com.adobe.webpa.crema/PSPanel/dialog.html

                           , /Library/Application Support/Adobe/CEP/extensions/com.adobe.preview/PSLoader/loader.html

                         

                         

                        Installed TWAIN devices: NONE