3 Replies Latest reply on Feb 23, 2013 9:38 PM by Noel Carboni

    Can a 3D extrusion's plane be manipulated in CS6(extended)?


      I have a vector shape (which is simply four rounded rectangles) that I have converted to a 3D object,



      Next, I set my extrusion depth and caps just the way I want them



      now you can see I've angled the flat plane so it's a little oblique, but what I want to do now is map the 'face' of the extruded shape so instead of lying on a flat plane, the plane itself is warped like a sphere.


      Imagine taking these 'chicklets' and pressing them onto a bowling ball instead of lying on a flat table.


      Is there any way to do that in CS6 or am I going to have to do this in another 3D application?