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That stud projector must really drive the girls wild!
Sorry, I could not resist. Nothing personal intended. What you mean to
call it is a stub projector.
Now on to your question. When you create a MIAW you typically assign a
reference for the MIAW to a global variable. For example
gMyWindow = window("SomeMovieName")
so to set properties you simply use this format
gMyWindow.rect = the desktopRectList
OK, I could use that. Thanks.
But the movie can also be used independently from that stub projector (with a B, ha, ha). That means that it should use some trick to get the "my window" properties without any globals.
Try using (the activeWindow), or _player.activeWindow:
put (the activeWindow).rect
-- rect(0, 0, 800, 600)
That works! Thanks for your help.