I have to add more then one image component inside another
image/canvas component. and change the image source of those added
image component time to time.
I have used addChild() method. and done the adding part.
now I can access all the component x,y width,height event
alpha etc. through
var target1:DisplayObject = map.getChildByName("component
target1.x or target1.y
but I cant change the source of the image component through
how can I do this.
please someone help me. I am out of idea.
my target is to build something like "Callouts" component in
the FLEX Interface Guide. but it will change its internal message
or image on runtime.