you need to enable the cacheAsBitmap property of that movieclip.
here's an excerpt from a book i wrote: http://www.adobe.com/devnet/flash/articles/optimizing-flash-performance.html
check the section of cacheAsBitmap and cacheAsBitmapMatrix.
Thanks! .... but I still got a problem.... I read your article and find others to read but, it still dosen't work right. Well.. I guess I don't know how to put the code at the right place but I tried so many. Right now, what I understand is that a Matrix thing is for vector that has rotation and scale - is this collect?
for example that I remember...
I have tried to put it on the S(cene)1 somthing like:
_root.mcBall2.cacheAsBitmap = true;
_root.mcBall2.cacheAsBitmapMatrix = new Matrix();
_root.Plan.cacheAsBitmap = true;
_root.Plan.cacheAsBitmapMatrix = new Matrix();
mc_hitTest.cacheAsBitmap = true;
mc_hitTest.cacheAsBitmapMatrix = new Matrix();
mcPin.cacheAsBitmap = true;
mcBall.cacheAsBitmap = true;
Also I've tried to put in the MC itself for the mc that I use in the MC like:
mcBall2.cacheAsBitmap = true;
mcBall2.cacheAsBitmapMatrix = new Matrix();
Plan.cacheAsBitmap = true;
Plan.cacheAsBitmapMatrix = new Matrix();
the MC that has a problem has an instance name mc_hitTest << because it is a hittast too. (is that cause a problem?) Inside this hittest has many vector graphic I drew using Flash itself and includes other 2 MC called mcBall2 and Plan
Anyway, Thank you very much again for help :} .... I'm very new to these and just want to make a simple game or should I cut the real timeline to make it faster for .app????
Ok... Umm here the thing. (This may not answer your question exactly.)
I created this game just to be my art work. (I'm an art student.)So This's kind of an experiment on other media that can make art. I want to play it on a computer (my Macbook) by using a projector to show it up on a big wall. I don't like the tool tab above the window of .swf so I made it to be full screen. But for this full screen code, I read on the internet that it has to publish to .exe or .app then the full screen code will work. The pro of created .app and .exe is that I can play this file on any computer so that will be very awesome.
...Does this answer you something?///anything??
By the way, I have seen the option 'projector' inside a publish preview which seem to work for me but, that's mean I have to use .fla with its folders on other computers. (right?)
Really??!! OMG... I didn't know that. I've published to a .app before but it didn't have any problem at all. That time I created a photo gallery which also has MC inside MC and used a mouse to control. It used a lot of photos and not much vectors in the file. ...Why this time it turned out that I have to use AS3? Is this because I created a game?? Could you please tell me ?