Recently, I'm trying to use flashbuilder as the editor to associate with augmented reality. I'm useing in2ar sdk to compile the ar function. In the official in2ar tutorial they used flash develop as a example. However, when I import the sdk to the flash builder and try to run the example, it just samplely not working. In the console window, it just show [SWF] with the path of Main.swf - 1.285 bytes after decompression. Anyone know what wrong with this? The sdk and example works perfect in flash develop.