I am currently doing an animation in Flash. I havea collection of puppets that are very similar, with the same naming convention for every body part, except for the root, in which I specify the name of the character.
My question is that, if I it is possible to copy the animation from one character to the other.
Let's say that I have Joe saying something. How could I insert all of the animation in the character Helene, knowing that they have the exact same number of symbols, organized and named the same way?
As an iportant side note, I have my lipsync symbols into a graphic. So if Joe says hello, I have the mouth set in Single frame, and I change the frame depending on how I want that mouth to move.
I may have a tween that moves the mouth, but the first frame might be "frame 35" and the other "frame 56".
Any ideas of how to do this? So far I know that I can COPY MOTION , but just with that I cannot copy all of the animation, because of the nested symbols.
Thank you very much
The thing you want to achieve requires a very strict setup, not only would the different parts of animations be identical but in principle all of the parts would have to have identical connections.
I doubt that it is possible with Flash only means, also you don`t mention if you use IK, Bones, Skelets ansd such which would further complicate the matter.
You could give an extension like Dragonbones a try, in their demo they show an example of reusable animation.