1 Reply Latest reply on Oct 28, 2007 5:36 PM by kglad

    DisplacementMapFilter using loaded .jpg

    maguskrool Level 1

      I loaded several .jpgs onto the Stage and I want to apply a DisplacementMapFilter to them. I want the filter's mapBitmap (a BitmapData object) to be another .jpg, also previously loaded. The Flash help states that:

      You can also access the BitmapData for a bitmap image that you load with the flash.display.Loader class.

      My question is, how? Maybe this is something very simple but so far I haven't found how this is done. Can anyone please explain me how to do this?