What are you trying to position? To move your entire animation over, you can set the x/y of the exportRoot. To move contents within the exportRoot, target them using their instance name from Flash Pro. For example
exportRoot.x = 100; // OR exportRoot.instance.x = 100;
Hello LannyMcNie ,
Thanks for responding, what I wanted to do was move the entire animation, with the function exportRoot.x / exportRoot.y I can position the animation on the canvas. Thank you very much again!