it's me again,
a priori alpha video is not appreciated in animate.
But the solution may be in the animated gif?
The animated gif are accepted Animate, and works pretty well!
My problem is that I do not see in the timeline? They are regarded as true picture, so I can not master the play, pause the animation in the Timeline
Assistance on the subject?
If you need to control the animation's timeline, you need to create a symbol with a nested image sequence :
For transparency and/or flat colors you need to use png and for the rest jpg.
I would suggest you to highly optimized the pngs or the jpgs
thank you for the link.
But my animation in PNG is 27Mb ... it is heavy :-(
The same animation with alpha flv fact: 451Ko ...
the same animation animated gif is 1MB ...
so I'd rather avoid the tip of PNG and find another technique with a gif or flv ...
To make it a little more talking, here is a link with the work to be done under Edge Animate.
The animation is the central problematic basketball, everything else is ok for me.
thank you for your proposal,
Here is a link to download my sources :
You'll find all PNG animation.
For now, work on edge is not finished, but the principle is there. I just need ahead of the rest of the screens, and I found a solution for animation PNG
Ok.I'm working on it.