i have a vertical stack of mc's . On mouseover any mc, it
will increase height....the mc's below shift their _y value at the
same rate as the growing mc. On rollOut, the mc shrinks back to
original size, and the mc's below move back to oriiginal location.
My problem is that the rollout funciton also uses a speed value for
the lower mcs. Thus, they do not get their position based on the
_height properties of the active mc. Any ideas on how i can make
these lower mcs move according to the _height property, and not the
actual frame rate?