0 Replies Latest reply on Aug 3, 2006 8:59 AM by Vertine

    adjusting y to another mc property

    Vertine Level 1
      i have a vertical stack of mc's . On mouseover any mc, it will increase height....the mc's below shift their _y value at the same rate as the growing mc. On rollOut, the mc shrinks back to original size, and the mc's below move back to oriiginal location. My problem is that the rollout funciton also uses a speed value for the lower mcs. Thus, they do not get their position based on the _height properties of the active mc. Any ideas on how i can make these lower mcs move according to the _height property, and not the actual frame rate?