I have a question that I thought and still hope will be simple to answer but I've been looking through the forum for a while now and haven't found anything regarding the subject.
In edge animate I know you have the option to hide and show elements. For example if you have a text element called "Text1" you can hide it by....
And to show it you simply write
However I wanted to be able to do this with symbols also. After a bit of playing around I found out that you can use edge animate's built in "Delete Symbol" code snippet to delete a symbol. For example if I have a symbol called "Test" I can delete the instance of it by writing
However when I try to bring it back I am stuck. I see that edge animate has a code snippet for creating a symbol
var mySymbolObject = sym.createChildSymbol("Symbol", "ParentElement1");
But I honestly have no idea how it works or if this is even the code I need to "hide" and "show" symbols. Can someone please help me out with this.
The first thing to explain here is that a symbol is merely a definition. When you use a symbol on the stage, it's a symbol instance, which is by definition an element. So if you have an element on the stage that's been defined from a symbol, you can treat it like any other element:
Hope that clarifies things a bit for you!