3 Replies Latest reply on May 10, 2013 10:36 AM by Arthur "Two Sheds" Jackso

    Best way to work on a large project in CS5

    Arthur "Two Sheds" Jackso

      Hello friends,

      I've recently started editing a feature length film in APP CS5.  I've never worked on a project this large before (around 160 GB).  Since I've been just doing small projects, it hasn't been an issue to have my source footage on my C: drive.  I sort of forgot the first rule I ever learned: Don't keep your source footage on the same drive as your program.  So, I set up a master project, and then set up a sequence for every individual scene.  The idea was to edit a scene, the drop it on the master time line.  So I actually imported all of my footage and placed it in each corresponding sequence.  Seemed like a good idea at the time.  But then I started trying to edit a scene and my computer laughed at me.  It just couldn't process anything within a project that big.  So I started from scratch.  Moved all my footage to an external drive, deleted it from my C: drive and started over.  Now, I'm just moving a scene's worth of material in at a time.  So far so good, but will I get bogged down again as the project grows?  Even though I'm pulling everything from an external?  And if I probably will, what should I do?  A friend told me that I should export each sequence at a lossless format, such as the animation codec, then bring them back in and place them on a new master timeline.  My concern is that those files are going to be bigger than the original files, so won't that kill my computer, too.  What's the best way to work on such a large project?  I'm running CS5 on a Toshiba Satellite Pro, Intel Core i3, 2.10 GHz, 8 GB RAM, 500 GB HDD, Windows 7 Pro (64 - bit).  Thanks guys!