A graphic designer with incomplete knowledge of ActionScript
I want a mouse click of "Item A1" in a standard MXML Tree
component, to trigger a prescribed change of state in a neighboring
container. The supporting code is attached...and I obviously don't
have the trigger statement click="this.currentState='contentA1'" in
the right place. This is for rapid prototyping purposes so does not
need to rely on external databases or even external MXML modules.