I am trying to use an image map to position billboards in a
3D world and then make them constantly face the camera as I move it
around in the world. So far, I have adapted code from a tutorial on
creating mazes to use with the pointAt command. Things appear tp be
actually working in the Shockwave 3D Window but I get an "objected
expected" error on the pointAt line of code. Everything seems
correct to me when I compare it to the examples I've found - I
don't understand why it doesn't work. I hope someone can explain it
to me so I can get on with adapting the billboards to a hilly
terrain and start moving the camera around with the arrow keys and,
hopefully, start having fun with Director again rather than banging
my head against the wall. Most of the code is adapted from Wll
Turnage's "Creating a 3D Maze from a Picture". I have also been
using MacGilliray and Head's "3D for the Web.
If a object is not there and you apply code to it, you get
the error "objected expected". This can happen if the world is not
loaded completely. Make sure you get a "myworld.state=4" before you
apply code to the objects.
If you used clonemodelfromcastmember, it can sometimes take a
moment until the model is available.