I'm having a problem setting the first frame of a loop/play once/single frame in the properties of a graphic symbol which is part of an armature.
It basically reverts to the default value, 1, after I enter it.
I read somewhere that I need to tick the "sync" box but that only appears in a tween's properties, my problem is with inverse kinematics.
I tried with and without updates, when creating a motion tween or an armature but nothing works.
Anyone knows how to fix this? Thank you.