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1. Re: CS6 64-bit HDR Pro producing corrupted merge
DrStrik9 Jun 13, 2013 4:45 PM (in response to nealeh)What bit depth per channel is the image you posted? (32, 16, 8)?
On my (64-bit) machine, 32-bit HDR images look wonky, but 16- and 8-bits per channel both look fine. (For HDR imagery, I usually retouch in 16-bit.) I suspect this is because on a 24-bit monitor (8-bits per channel), 32-bits per channel is outside of displayable range.
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2. Re: CS6 64-bit HDR Pro producing corrupted merge
Chris Cox Jun 13, 2013 6:43 PM (in response to nealeh)That looks like 3 photos at almost identical exposures. You really need some variation (even a quarter stop plus/minus seems to work) in exposure to do an HDR merge.
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3. Re: CS6 64-bit HDR Pro producing corrupted merge
nealeh Jun 14, 2013 5:31 AM (in response to DrStrik9)Camera Raw and CS6 both report the source images as 8-bit. The merged photo as 16-bit. My display is set to 32-bit. Plus the merge looks fine if done with the 32-bit version of CS6. Whatever is going wrong is only with HDR Merge in the 64-bit version.
Cheers,
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Neale
Insanity is hereditary, you get it from your children. -
4. Re: CS6 64-bit HDR Pro producing corrupted merge
nealeh Jun 14, 2013 5:34 AM (in response to Chris Cox) -
5. Re: CS6 64-bit HDR Pro producing corrupted merge
Chris Cox Jun 14, 2013 8:59 AM (in response to nealeh)But the readout in MergeToHDR shows the exposures as 0.0, 0.0, and -0.03 EV.
Hmm, have you installed all the ACR updates?
There was a bug a while back where ACR was trying to auto-correct images, despite MergeToHDR telling it not to.






