If you have edited that text file, you have put your system into an untested and unsupported state. If you want assistance from any Adobe personnel, you need to return that file to its default state. The whole reason that that file exists is to limit the cards used for GPU acceleration to the ones that are tested and known to work.
Sorry, but I don't understand what do you mean. Which is the solution for the problem? And how I put the system into an "untested and unsupported state".
And which is the solution? Remove my card from the list and what? My CPU cannot with AE, so I bought the graphic card, and it ain't OC so...
I can't buy other Graphic Card, I think my GTX 660 its good, I don't know why it's not on the official list...
> And how I put the system into an "untested and unsupported state".
You modified the text file.
Your graphics card is not a tested and supported graphics card for the GPU acceleration of the ray-traced 3D renderer.
The cards that are tested and supproted are listed here:
Aha, I saw it. So that means, I can't use my card for After Effects? S sad.. Too bad for me..
> Aha, I saw it. So that means, I can't use my card for After Effects? S sad.. Too bad for me..
That's overstating the situation.
Read the note marked "IMPORTANT" on this page:
So I can use AE but not the ray-traced 3D, If I understood correctly. And there is not way to remove that error message? Cause if I remove my card from the list, it gone, but it don't allow to me to mark the GPU at previews config.
Yes, that is correct.
And no there is way to make that error message disappear?
Had a similar issue myself... Most cards work fine but you need the updates!
Got the same error message after buying a new card (GTX 660)
Modified the file and got this error.. Updated to 11.1, then 11.2, added my card again and error disappeared..
Although this resolved my issue and so far been working ok.. Please do not take this as a true fix as this card is still not supported/tested by Adobe and they need to fix this themselves!
Please do not take this as a true fix as this card is still not supported/tested by Adobe and they need to fix this themselves!
First of all, why are we waking up a thread from over half a year ago?
Secondly, since the current version of AE comes with a superior way to work in 3d (the inclusion of Cinema4D) that renders the ray-traced 3d method obsolete (pun intended), I don't think Adobe should waste their development time working on a legacy product. ESPECIALLY since this is such a minor feature. Even in older versions of AE before they included Cinema 4D, there are better ways of working with 3d if it's really important to someone.
Show me how to apply an expression to the parameters of a C4D file.
Show me how to use a repeater, skew, and offset on a C4D file.
If you can't then it really ISN'T a waste of their development time. Ray Traced 3D may be a legacy feature, but it wasn't even introduced until a very recent release (CS6). In 2012, Adobe was more than happy to shout up and down about its remarkable Ray Traced 3D. The Ray Traced 3D feature is from the same Adobe CS release as the current ACA Exam for Premiere. This is not "Path Text" we're talking about here. This is a recent feature, that Cinema 4D DOES NOT REPLACE for many situations. I would appreciate it if people would stop a saying it is better in every way, or that it makes Ray Traced 3D obsolete. It doesn't.
The main problem with the ray-traced renderer was that you needed NVIDIA cards with specific requirements. Without those, the feature was so render-intensive that it was unusable.
I mostly referred to the ray-traced renderer as obsolete because Adobe is no longer working on it. And I had faith that they were continuing work on a better solution. I do understand your desire for those features. Expressions and AE's shape properties are very powerful and I use them all the time. I even made a very clever (in my humble opinion) ink blot preset with expression controls using shape layers. It was very customizable and looked almost as good as real ink blot footage. Well, good enough that the client was happy anyway
After I made that post, I got a chance to visit Adobe headquarters and was able to see some future developments for 3d in AE. Their work towards a better replacement for the ray-traced renderer is well underway. And, yes, it includes the ability to access it in the AE timeline. Further good news is that Todd Kopriva was picked as the new lead for the After Effects team. Folks that have spent any time at all in these forums, other forums, and even the AE community on Reddit know how well Todd listens to us, the users. The fact that he was the one put in charge of the AE team means that the guy in charge is very concerned with what we want and what we need.
That, coupled with the future developments in 3d and speed (Happy New Year! ~ and a question…), makes me very excited for the next few versions of AE.