14 Replies Latest reply on Oct 27, 2014 6:45 AM by Szalam

    Help "after effects error ray- trace 3d initial shader compile failed" !!!

    Leitoxx

      Hi all, Im Leo and I hope you can resolve my problem with AE, here is the problem:

       

      First of all, I've got a GTX600 (non ti) and seems that AE CS6 haven't support for this card, so I decided look for how to use the GPU of the card, cause AE only allow me to use CPU. Finally I found an answer, editing the

      "raytracer_supported_cards.txt" file and include my GTX 660. I did and seems that all worked good, could use my GPU, but then, when I try to run the program it showed me this messenge "effects error ray- trace 3d initial shader compile failed", and when I closed the program another error, must force close.

       

      Here some images:

       

      error.png

       

      error2.png

       

       

       

       

      So I don't know how to fix it, if anyone could help me.

       

      By the way:

       

      I downloaded the latest nvidia drivers and CUDA, reinstalled AE with latest version and this still happening.

       

      P.S: I use Windows 7