Perhaps i should put this in the beginners section?
What do you have by way of the image elements? It sounds like you don't have the background, but do you have the inset images and the head in the bottom left corner? I am not sure what you could do if you don't have those images. What sort of resolution will you need? You said web, so I assume nothing huge?
Hi thanks for the reply! yeah the inset images and text are part of the site itself and are not a problem.
Its just the orangey/brown grainey space background image that I'm trying to recreate. I don't have any of the elements from that but I've managed to find some similar star scapes and nebulae cloud images. What I'm trying to figure out is how to create that sort of dark vintage grainey effect and shading without it looking to obviously "photoshop"...
It looks more like something from a 60s/70s comic or sci fi album cover design....
In terms of resolution, the file size can't be too big because its the background image for the whole site. The dimensions are 2560x1440.
So you just need to know how to achieve the colouration? Load your original image, and duplicate the background layer. You need to find the average colour, which is enough with Filter > Blur > Average, but you really need to take out those inset images or they will mess up your result.
Actually, I just had another look, and the color cast covers the entire image.
OK, open your _new_ image, and add the original image as a layer above it. Use Filter > Blur > Average, and then Free Transform it to fill the frame.
Set the blend mode for this layer to Color and dial down opacity to suite.
Here's another way.
Find the average of your original image, and sample it to make it your foreground colour.
Open your new image, and then a Hue/Saturation adjustment layer above it.
Click on Colorize.
The Hue slider will jump to the foreground colour. You can play with Saturation and Lightness sliders to fine tune.
A quick and dirty color correction trick.
Open an image with a rubbish white balance.
Copy the BG layer and average it.
Invert the averaged layer (Ctrl i or Cmd i)
Change its blend mode to Color, and bring down its opacity until it looks right.
This last one would work for the person who wanted to fix scanned colour negatives.
Thanks heaps, that will help me match the colour which I was having trouble with. However my main problem is how to create the grainey effect that's in both examples...
As i mentioned, the "add noise" filter gives a similar effect but doesn't create the vintage sci fi illustration look that I'm going for....
Any suggestions in regards to that?
OK, another trick
Open a layer above the ones you want to have the noise, and fill with 50% grey.
Change its blend mode to Overlay - it will disapear.
Right click the layer and make it a Smart Object
Now go Filter > Texture > Grain
In the dropdown change Regular for Clumped (or whatever best matches your requirements
After OKing the Grain filter, if it is not right, double click Grain in the Smart object effects, and edit to taste. You can change as many times as you like without messing it up. You can also mask some of it off with the layer mask, or lower opacity if it is too pronounced.
That sounds interesting but I don't seem to have "Texture" in my Filter menu. I'm on CS6, is it missing from this version or am I looking in the wrong spot?
Look in the Filter Gallery, last tab. You could probably have Googled that.
Actually, just found it in the filter gallery...
Yeah sorry it took a bit of googling... Just trying your suggestion now...