3 Replies Latest reply on Jun 19, 2013 5:19 AM by Dave Legion

    Raytrace fail launch while rendering

    Dave Legion

      I am for a dealine this friday and suddenly my entire project and itterations will not render due to raytrace failure. I have upgraded to latest CUDA driver. This is a mjor issue and potentially career damaging, so all your advice and help is required to help resolve this asap.




      Fast Draft:Available
      Texture Memory:459.00 MB




      Vendor:NVIDIA Corporation
      Device:NVIDIA GeForce GTX 285 OpenGL Engine
      Version:2.1 NVIDIA-8.12.47 310.40.00.05f01
      Total Memory:1.00 GB
      Shader Model:-


      Driver Version:5.0
      Devices:1 (GeForce GTX 285)
      Current Usable Memory:182.00 MB (at application launch)
      Maximum Usable Memory:1023.00 MB