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How are you dropping the stones? Is one stone dropped every time a button is clicked? Or, do the stones drop at a steady rate while a button is held down? Do you need to keep track of the stones for some reason after they are dropped?
Is this AS2 or AS 3?
I am just draging and dropping the stones, one by one, into the pond. I want to show that after each throw, the water level rises. So I can drag and drop any one stone at a time. The water level will be determined by the number of throws or stones it contains.
I am still dealing with AS 2.
Any thoughts whch direction should I take to start with?
when you drop the stones use a loop to update the stone's _y property or use the tween class.