Well that did it. I had to manually hack AE CC to make it work with my Video Card and now it works just fine.
Fast Draft: Available Texture Memory: 818.00 MB Ray-tracing: GPU
Vendor: NVIDIA Corporation Device: NVIDIA GeForce GTX 670 OpenGL Engine Version: 2.1 NVIDIA-8.12.47 310.40.00.05f01 Total Memory: 2.00 GB Shader Model: -
Driver Version: 5.0 Devices: 1 (GeForce GTX 670) Current Usable Memory: 3.31 GB (at application launch) Maximum Usable Memory: 4.00 GB
I used these instructions on how to do it. http://www.vidmuze.com/how-to-enable-gpu-cuda-in-adobe-cs6-for-mac/
Obviously Adobe has not properly activated the ability to activate your own cards in AE yet. Come on Adobe!
This method works for the iMac GTX 680MX too. Thanks jonah.
The GTX 680MX and GTX 680 are added to the list of cards that After Effects will use for GPU acceleration of the ray-traced 3D renderer in the After Effects CC (12.1) update, coming in October.
See this page for details: