Please also consider this a request as well.
A forum post in a user-to-user forum is not going to be considered an official request. Adobe employees sometimes do frequent these forums, but this isn't a place to officially contact Adobe. It takes very little time to file a proper feature request and it will then be officially tracked.
Szalam is correct about how to submit feature requests.
As it happens, I'm doing some testing on that GPU today. If all goes well with this testing, there's a good chance of this card being added to the list of supported cards for the next release.
After I made this post I did go to the requested feature page and submitted it. I did not know that at first, but now I do, Thanks.
I guess one of the selling points of CC is that you guys can update when you get a fix or improvment, rather than waiting for the next new version, so I hope this is ture :-) So I hope that when you are done testing this GPU, you will send out an update without delay.
When do you think us ATi Radeon card users will get a versionof AE that will use our GPU, been waiting a year already!
> When do you think us ATi Radeon card users will get a versionof AE that will use our GPU
After Effects already uses ATI/AMD cards for GPU features, and has for years. The single exception is one feature: the GPU acceleration for the ray-traced 3D renderer.
"The single exception is one feature: the GPU acceleration for the ray-traced 3D renderer."
Yep, that's the one I'm after, why have you ignored the "other" graphics card for the Mac all this time?
It's not a matter of "ignoring". The ray-traced 3D renderer is based on code from a third party that can only run on GPUs with CUDA---i.e., Nvidia cards. It's not possible to run this on AMD/ATI cards.
Note that in the recent version of After Effects, we have taken a different path, which is to rely on Cinema 4D for 3D, and this has no dependency on any specific hardware.
Ahh I see, that helps to know why it's only NVIDIA that is supported.
So sounds like the best pathway to 3D work then is via Cinema 4D from now on instead of using illustrator files, converting to shape layers and then switching to Ray Traced 3D and extruding.