Max audio has always been 28...
Set an out point for your audio in the timeline. If you need to shorten the audio do that in an audio app like Audition and use a new file.
How did you encode the file? You should be using the AME to get the best quality with multi pass rendering. I hope this solves your problem.
Hi Rick, thanks for replying!
>Max audio has always been 28...
Sorry, 28 what?
>Set an out point for your audio in the timeline.
The audio layer is trimmed to fit within the work area which is :30 long; if I double-click on it then it confirms that the audio Out Point is already set to 29:23 (original comp was 23.98 time base).
>If you need to shorten the audio do that in an audio app like Audition and use a new file.
I would do that but I didn't think it mattered how long the source files were since they're being trimmed by the length of the comp. It would be just like inserting a video layer into a short comp but AE ignoring the comp length and exporting the entire thing.
>You should be using the AME to get the best quality with multi pass rendering.
I'm using Compressor because I have an MXO2 MAX box which allows for fast hardware rendering of H.264 files; the plugins in the driver I'm using only work with Compressor and not AME.
Was just told by the outlet that my audio bit depth (24) may have caused the issue, and to use 16-bit audio.
Really weird how the bit depth would add an extra second onto the audio stream length...
Yes all broadcast audio is 16-bit. That is probably the problem.
Oh, and 28 means 28 seconds. Fade in, audio up, play the spot, fadeout audio and video. Total 30 seconds. Total allowable audio track 28 seconds. It has been that way forever.