0 Replies Latest reply on Jul 25, 2013 11:45 AM by chris.campbell

    7/24/2013 - AIR 3.8 Runtime and SDK

    chris.campbell Adobe Employee

      Today we are excited to announce the availability of the released version of AIR 3.8 and encourage you to download, use, and provide us feedback.


      This update includes the following new features and changes:


      • 4096x4096 texture support – With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
      • Rectangle Texture Support – Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.
      • LZMA Support – On iOS and Android, LZMA compressed swfs can now be packaged and are supported.
      • ServerSocketServerSocket APIs are now supported on iOS and Android.
      • DatagramSocketDatagramSockets APIs are now supported on iOS and Android.



      Notable bug fixes:


      • Touch events extremely slow on AIR with Stage3D(3536911)
      • [Android only-> GPU] Stage is blank in GPU mode because of rotationY property(3554585)
      • [Android] [Screen Orientation] 'orientationChange' event is not fired when Stage rotated through setOrientation() method(3572885)
      • [iPhone only] Application crashes when the Microphone is on for 10 to 20 mins(3560721)
      • [Screen Orientation][Android] Application rotates even if tag is set to 'false' and tag is set to 'any'(3562132)
      • StageWebView.drawViewPortToBitmapData draws incorrect bitmap on retina devices(3558603)
      • Support PIE enabled Apps on iOS - Apple now encourages developers to have the PIE enabled binaries - A warning is shared when app is uploaded on Apple App Store(3556281)



      For further information please see our release notes.



      Download Locations:


      AIR runtime for Windows: 3.8 Runtime Download

      AIR runtime for Macintosh: 3.8 Runtime Download


      AIR SDK & Compiler for Windows: 3.8 SDK & Compiler Download

      AIR SDK & Compiler for Macintosh: 3.8 SDK & Compiler Download


      Note: To provide all the all the necessary tools for our developers in one place and avoid having to download multiple components, we are packaging Adobe AIR 3.8 SDK and ActionScript Compiler 2.0 in a single SDK called “Adobe AIR 3.8 SDK & Compiler”.


      AIR SDK (Compatible with Flex) for Windows: 3.8 SDK Windows Download

      AIR SDK (Compatible with Flex) for Macintosh: 3.8 SDK Macintosh Download


      Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page