Does anyone know how to prevent direct to stage QT .Mov
"looping" when reverse scrubbing? My app has a joystick that
video forward or reverse. When scrubbing forward the movie
halts at the end.
When reversing the scrub it gets to the start and loops back
to the end!!!
So, it there a way (or reason) why this occurs? I've been
sprite(1).currentTime logic to identify the end (or
beginning) of the film
but just thought I'd ask here. thanks in advance.