4 Replies Latest reply on Aug 28, 2013 4:55 AM by Ron Colmen

    Spinning Wheel

    rheaninja

      hi

      i need some help with a spinning wheel i have made.

      at the moment when i click spin it spins on to a number eg 1 and then it stops. and i can click spin again and it will go to another number like 2

       

      i would like to know how to make so that whe it lands on any number but in this case 1 it will go to another scene or frame and play.

       

      this is some of the code i have got

      if(_level0.turn == 1){

                stop();

      }

       

      this code is on all the numbers.

       

      please help

        • 1. Re: Spinning Wheel
          Ron Colmen Level 2

          Not sue if I understood your question correctly. try this

           

          if(_level0.turn == 1){

                    gotoAndPlay(5); //change this number to the frame number you need to be able to jump.

          }

           

          With this you will be able to goto any position wihtin the timeline in the current scene. Also you can try replacing gotoAndPlay with gotoAndStop

          • 2. Re: Spinning Wheel
            prodigalmaster Level 2

            I also find the question incoherent, however as Ron above says, you could use:

             

            gotoAndStop(5); where you replace 5 with the frame number, obviously ..Stop(5) stops on that frame and ..Play(5) goes to frame 5 and then plays to 6 and so on.

             

            How many numbers are there on the wheel? A more efficient way of writing the code would be to use a loops and use that if statement within it, where the number (e.g. == 1 is the iteration count within that loops, e.g. == iteration), something like this:

            var totalNumbers:Number = 16;//change this number to how many numbers there are

            for(i=0;i<totalNumbers-1;i++){

                 if(_level0.turn == i){

                       gotoAndStop(i);

                 }

            }

            • 3. Re: Spinning Wheel
              Ned Murphy Adobe Community Professional & MVP

              How is the the spinning wheel designed?  Since you the code is on all the numbers it is possible you only need to use gotoAndStop(#), where # is defined by the number of the wheel.  But it all depends on how you designed the wheel.

              • 4. Re: Spinning Wheel
                Ron Colmen Level 2

                @rheaninja: make a habbit of marking a thread "CORRECT" or "HELPFUL" if you are happy with an answer...