I am using the 'externalEvent' to call a function to close
down its window. This works fine if there isn't much running in the
Director file, i.e. simple button. But when on my 3D scene, it does
not seem to work first time, but if you keep clicking, it will soon
register and close the window.
Director will register that the externalEvent was called, but
sometimes it just doesn't get through.
Is there any way around this? i.e. forcing everything to stop
before calling the externalEvent to close the window?
Any ideas would be appreciated as nearing end of