1 Reply Latest reply on Jun 9, 2006 3:57 PM by Lunatech3D

    Game User Interface events propagate to outside movieclips?

    Lunatech3D
      I am making a marble game but I am running into a problem while designing the user interface (UI).

      Basically I have a "world" object that is attached to the root and it has an "onMouseUp" method so that when the world movie is clicked, the marble travels to this new position.

      The problem is now that I am designing a UI that floats on top of everything I am finding that whenever I click on a movieclip inside of the UI that the "onMouseUp" event fires on the world object also and the marble moves when I clicked on a moveclip in the UI. How do I prevent this?