I am making a marble game but I am running into a problem
while designing the user interface (UI).
Basically I have a "world" object that is attached to the
root and it has an "onMouseUp" method so that when the world movie
is clicked, the marble travels to this new position.
The problem is now that I am designing a UI that floats on
top of everything I am finding that whenever I click on a movieclip
inside of the UI that the "onMouseUp" event fires on the world
object also and the marble moves when I clicked on a moveclip in
the UI. How do I prevent this?