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1. Re: how to add a mouse click and drag event to rotate for multiple movieclips
Ned Murphy Sep 4, 2013 4:34 AM (in response to vari25)You need to explain what your doubt is in greater detail. What do clicking and dragging have to do with rotation and image sequence movieclips?
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2. Re: how to add a mouse click and drag event to rotate for multiple movieclips
phanggarkesuma Sep 4, 2013 8:24 PM (in response to vari25)use com.senocular.display.transform.
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3. Re: how to add a mouse click and drag event to rotate for multiple movieclips
moccamaximum Sep 5, 2013 2:14 AM (in response to vari25)if you absolutely have to use a drag event and a click event on the same display object, you will have to use some sort of timer to distinguish between both.
A drag event is in the end nothing else than a combined Mouse_down/Mouse_up event and a Click event also is in the end nothing else than a combined Mouse_down/Mouse_up.
So when you mouse_down on an object it can`t decide itself what you intend (are you intending to start a drag or a click?).
So the solution would be to have a timer running, that decides where the "sweet spot" between a drag and a click is.
Does that make sense?
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4. Re: how to add a mouse click and drag event to rotate for multiple movieclips
vari25 Sep 5, 2013 2:18 AM (in response to moccamaximum)Yea..somewhat..
Thank u guys.
Is it really possible to add some tools to our stage like in some ms paint tools design a somewhat a intertactive app type. that too in Action script????
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6. Re: how to add a mouse click and drag event to rotate for multiple movieclips
vari25 Sep 7, 2013 1:47 AM (in response to moccamaximum)This is way out of my head. I/m not able to understand, as I am just in the learning process.
Please can u explain.
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7. Re: how to add a mouse click and drag event to rotate for multiple movieclips
moccamaximum Sep 9, 2013 12:45 AM (in response to vari25)the main problem with your thread is that you don`t stay focused. You have to really take small steps in solving your problem, and not start asking if a MSPaint like app can be done in flash, when your thread is about solving click/drag events.
Another thing is, your feedback is somewhat contradictory, when I explained to you, use a Timer to separate click/drag on the same object you replied:
Yea..somewhat..
Thank u guys.
That gave me the impression you could work with the advice given
but two post later:
This is way out of my head. I/m not able to understand, as I am just in the learning process.
Please can u explain.
While this forum is to help you out if you get stuck and even teach you some basics its only possible to do if the scope of your problem is matching your expertise.
If flash is your firste eperience with any programming you shouldn`t be doing a project like yours in the first place.
Sorry to be such a grinch, but you would be better advised to tailor your project to your skills.



