this is my first experience with audio streaming and I am also fairly new to FMS. I am very grateful for any help
In my application two or more people can talk to each other (for example like in Skype). I use NetStream objects for it, that means for x users = x netStream objects for each user (1 for publishing the own stream to Flash Media Server, x - 1 for playing the other users' streams from Flash Media Server).
SOMETIMES they suddenly become asynchronous. That means: suddenly it takes some time (for example: 5 seconds) until a stream reaches a user (like in a bad mobile phone connection), so that they have to "wait" for each other.
What are the reasons for that? I am sure it has something to do with the bandwidth? And: what can I do about it?