4 Replies Latest reply on Jan 29, 2014 12:27 PM by Liran Tabib

    Getting particle z depth for color in Particular


      I'd like to grab the z position in trapcode particular, of a particle and then use that infomation to apply a value to the color attribute. The reason is to create a zdepth pass that will all me to use anamorphic iris shapes.


      AE camera options has iris shape but as it sees particular as a 2d footage it does not allow iris shape/diffraction. ( although it does blur correctly.


      Ideas would be most helpful