I am somewhat new to Flash and am working on a class project. We are to create a animated Flash tutorial with interactive buttons and sound narration.
I programmed Stop, Start and Pause buttons using actionscript for the movie, and they buttons work fine with the animation. However, I have a narrated .WAV audio clip on it's own timeline starting on frame 300, and when I click on the Stop, Start and Pause buttons, it stops the movie but the sound clip keeps playing. I am trying to figure out how to get both the annimation and sound to be controlled by the Stop, Start and Pause buttons at the same time.
Is this a setting within the sound file? I have the .WAV sound clip set to "Start" as Event and Stream don't seem to work (or I was doing something wrong).
Or is it a coding issue with the buttons?
My button coding is:
stop.addEventListener (MouseEvent.CLICK, stopMovie);
function stopMovie(event:Event) : void
play.addEventListener (MouseEvent.CLICK, playMovie);
function playMovie(event:Event) : void
pause.addEventListener (MouseEvent.CLICK, pauseMovie);
function pauseMovie(event:Event) : void
Also, I am working on adding forward and backword scene navigation buttons too, so I need these to work with the sound as well.
I would appreciate any help with this because I can't find an answer to this any place else.
assign the sync property of the sound to stream and it will play when its timeline plays and it will stop when its timeline stops.