That's an issue with the Foundry plug-in and how it is using OpenGL.
You mentioned CUDA drivers. That has nothing to do with this. CUDA and OpenGL are not related. Try installing the latest display driver for your GPU.
Beyond that, I can't help, nor can anyone at Adobe. Your best bet is to contact Foundry technical support.
Just curious: Why did you need that camera tracker? What about the one built into After Effects was insufficient?
Turn off Fast Previews by setting the comp viewer to Final Quality. also check the relevant prefs and possibly turn off the disk caches.
Thanks for the response. Unfortunately there is no update to the display drivers for the GTX 680MX for Mac. Unless someone knows of something that I don;t, I wasn't able to find it on the NVIDIA site.
I'm hoping someone at The Foundry can help.
We got this tracker because the AE Camera Tracker seems to have problems solving more complex scenes. The tracking points jump all around and it is hard to track certain points of images.
I have done all of that, but nothing has worked.
I was able to solve the problem by clearing the Preferences upon startup & re-installing the plug-in.