Well, CS6 is about 2 years old and you say this nVidia product is not only brand new, but still in Beta
If nVidia has a forum for their new product, tell them they need a fixed frame rate option for PPro editing... or ask them what to use to convert their variable frame rate files to fixed
Apple iPhone video has the same problem with PPro editing, with the solution being to open in Quicktime (also Apple's product) and save with a fixed frame rate - Iphone fix in message #22 http://forums.adobe.com/thread/934466
Don't expect PProCS6 to ever handle variable frame video any better... it is now a "legacy" product that is not likely to receive new features
My guess is that audio is OK, it is the video that is going out of sync. I could be wrong, but that is my guess.
If you can set ShadowPlay to use a constant frame rate, your problem would probably be solved. I have a card but no games, so I can't look for you.
I understand that, I just figure a VIDEO EDITING SOFTWARE'S forums would know more about editing video than the forums for a company that only just got into video capture.
Could I theoretically do the same thing with QuickTime for my video?
I'm not expecting it to handle the video any better, I'm asking for a way to coerce the video file into playing nice with Premiere.
Would this work better on CC? I've been considering going in on CC and I thought I saw somewhere that in CC, the file worked flawlessly, but it was just one unsubstantiated comment.
If you want to capture a few seconds of video and post it where I can get at it, I would be happy to check it out for you.
At least at the moment, Constant framerate isn't an option. May not be at any time in the near future, so for now I'm just looking for a way to massage the files I can get with the system as it is now.
>figure a VIDEO EDITING SOFTWARE'S forums would know more about editing video
Yes... and everything I know (plus Steven in #2) is that PProCS6 does not do well with variable frame rate video... and is not likely to ever be updated to add that capability
Which is why I suggested contacting nVidia... since the file format is from them, not from Adobe
I don't/won't use PProCC so have NO idea if it works better with your type of file
I think you can try PProCC free for 30 days, so you can find out for yourself... check in the Cloud forum to find out about 30 day trials
Cloud Forum http://forums.adobe.com/community/creative_cloud
I didn't realize there was a trial for CC, thanks for that I'll try that out
Well, I think I saw that it would work with Windows Movie Maker, so perhaps you could import it into that program and then export it to the equivalent data rate using H.264 constant frame rate?