4 Replies Latest reply on Nov 8, 2013 2:11 PM by Rick Gerard

    Path Tool not working correctly


      I am trying to animate png images along a path. I make the path as a mask to the object, and then copy the masks path to the objects position, and when I do the object moves somewhere off the camera view and the path is twice as big. Is anyone else having this issue? Very annoying. I missed a deadline for work because of it.

        • 1. Re: Path Tool not working correctly
          Dave LaRonde Level 6

          What are the dimensions of that "object"?  If they don't match the dimensions of the comp, you'll have problems.   One easy fix is to animate your stills along a path in a NESTED comp that has the same dimensions as the object, then scaling & positioning it to match what you've done to that object in the main comp.

          • 2. Re: Path Tool not working correctly
            Rick Gerard Adobe Community Professional & MVP

            Scale??? For this to work the layer you are drawing the path on must be scaled to 100%. If not, the path you draw will not be the same size as the motion path created. Simple as that. Size of the layer has nothing to do with, scale has everything to do with it:


            Screen Shot 2013-11-07 at 3.38.24 PM.png

            The path was drawn outside and inside of a 200 X 200 pixel solid. Motion path matches exactly because the layer is at 100% scale when I drew the path.

            • 3. Re: Path Tool not working correctly
              ZachyDaddy Level 1

              I talked to a tech support guy forever yesterday, and I am having issues becuase I upgraded to Mavericks. So even if it is at 100% scale it moves the entire path off screen once I apply the mask to the pathScreen Shot 2013-11-08 at 11.56.50 AM.png

              Screen Shot 2013-11-08 at 11.57.51 AM.png

              • 4. Re: Path Tool not working correctly
                Rick Gerard Adobe Community Professional & MVP

                Position must be at the default also. Sorry I didn't mention that. Motion Paths are relative to the comp size so your layer must be at 100%scale and at it's default position. IOW position must be at the comp width/2 and the comp height/2.


                In your situation I would set up white solid set to multiply or a null above you character, draw the mask on the null or white solid (multiply will make it disappear and yes you can draw a mask on a null and a mask may extend outside the layer and even outside the comp window), and then copy and paste.


                Check carefully and you'll see that your motion path is offset exactly the same as the layer you used to draw the mask.