I hope this is a me thing, and I'm just being stupid.
I've got a file that is using the Standard renderer in Cinema 4D, and will render an entire frame in 1 minute.
When I jump over to After Effects' Cineware, using the same settings (or so I think), the same frame render takes 5 minutes. I've got a few of the Cineware layers, allowing for Depth Pass and Object Buffer, as well as RGB.
Still, upon AE render (Standard - Final), I see multiple spikes in my CPU, each one lasting amost 2 minutes. There are 3-4 of those, making each AE render soooo long.
It seems like AE is rerendering for each instance of a layer. Is that possible/necessary? What needs to happen for AE to render in one minute, instead of 5?
12 core Xeon (24 threads)
GTX 580 3GB
64 GB RAM
AE CC (latest version)
Cinema 4D Studio R14
One of those annoying limitations in AE... It evaluates per layer under the assumption that there are blending operations across layers and simply doesn't know that the scene file is the same. Adobe and Maxon will have to fix it/ make it work differently. not something you can change by flipping some switch.
Is this something you guys are working on Todd K?