i'm getting any further with sound in edge...and using them with the mouse-over action like...
newSound = new Audio();
newSound.innerHTML = "<source src='sounds/bell.ogg' type='audio/ogg' /> <source src='sounds/bell.mp3' type='audio/mpeg' />";
newSound.volume = 0.3;
newSound.loop = true;
The only thing, i want that the sound starts when (as an example) a car drives into the animation...(which happen 10sec in the totally time of the animation)
How can i do that...? In the basis action (mouseover / mouseout / click / double click) i ain't seeing something which is doing that.....
If you want your sound to play at 10 seconds, you can put the code in a timeline trigger at 10 sec.
If the timeline is playing when it hits the trigger, then you can omit sym.play()