I am trying to create an animation based on data using Flash
(actionscript 2) and I can't find a way to do it. Here is a
very simple example:
Create an symbol
Place the symbol at (x=100,y=25) at time t=0
Place the symbol at (x=50,y=80) at time t=15 milliseconds
Place the symbol at (x=150,y=50) at time t=50 milliseconds
The x,y,t values would be in a text file in XML format, and
are arbitrary values, but would be given in increasing order of t.
The symbols should ideally fade out somehow over time from
when they were placed or failing that, could simply disappear in
the next frame.
I would be very interested if you know how this could be
You could just read in your values from the XML and use a
such as Fuse or Tweener for the rest. For this, I'd likely
since you could build one Fuse from the data and then run it.