I'm using Timewarp to adjust the speed of a layer that contains motion tweened effects (ie. particles). For some reason Timewarp is treating the layer as regular 29.97 fps footage and using it's vector blending to interpolate the footage (creating undesirable distortions).
In the end, I plan on Timewarping a single pre-comped layer that contains many different effect layers (Particular, Optical Flares, Element, etc.)
Is there a way to get Timewarp to just re-calculate and re-tween the motion instead of doing it's usual vector blending thing?
Is there a reason you're using Timewarp on the precomp instead of Time Remapping?
Hey, thanks for the great suggestion. I never really used Time Remapping before so I tested it and it works great! It actually re-calculates tweened motion and does a decent job on regular footage that has pixel motion frame blending enabled.
I guess since Timewarp is just a filter, it's limited.