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1. Re: CS6 RT3D- not seeing my edge in main comp?
Rick Gerard Dec 9, 2013 8:28 PM (in response to Netcommercial)First, try turning on the transparent background or put a colored solid in the background so you can see something.
Second, look for collapse transformations switches. You are trying to light up a pre-comp with collapse transformations turned off. If your main comp is not Ray-traced then you must turn on the lights in the pre-comp and turn off collapse transformations.
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2. Re: CS6 RT3D- not seeing my edge in main comp?
Netcommercial Dec 9, 2013 9:42 PM (in response to Rick Gerard)Rick,
Thanks. The shots you see with no LOGO are actually the shot with the LOGO in it just moved down the TL where it rotates to a postcard edge...
I will try that switch, I tried it before, (as I had to do the same with the vector art pre-comped) but I am not sure if I had a light ON in the 3drt LOGO Pre-Comp before actuating the transform switch in the Main Comp.
So lights ON in pre comp- Collapse off in main
I will give it a go tomorrow, if it fly's I will come back and report in with a , correct-a-moondo' Thanks for your help
NC
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3. Re: CS6 RT3D- not seeing my edge in main comp?
Netcommercial Dec 10, 2013 10:10 AM (in response to Netcommercial)HI Rick,
Tried your suggestions, I attached a couple of pics for clarity. From what I am gathering is that, when I stage my Pre-comp with light and extrude, it will carry over via collapse Transform mode. However it does not afford a 3d edge like in 3drt.... When I staged my Extruded text as shown, I get the extruded look, however on the rotation I get a post card. Inspite of the layer showing depth when actuating the collapse transform switch.
In other words there is not 3D in AE_CS6, Only stretched art to appear 3D... Funny how it can appear 3d in 3drt mode but won't carry over into a main comp, although the 3drt is pre-composed as would be a movie? (in it's own container) Unless I am missing another switch?
With the added solid as suggested
On it's rotation path and it is turning into a postcard
Actuating the Collapse transform switch in the TL showing the depth of the Pre-comp yet no joy.
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4. Re: CS6 RT3D- not seeing my edge in main comp?
Rick Gerard Dec 10, 2013 10:25 AM (in response to Netcommercial)You are rotating your logo pre-comp and that won't work. Rotate the extruded logo in the pre-comp.
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5. Re: CS6 RT3D- not seeing my edge in main comp?
Netcommercial Dec 10, 2013 11:16 AM (in response to Rick Gerard)I only rotated it for a pose in my pre-comp to make the extrude evident. Are you telling me that AE can in fact do as I desire? Exposing an edge on a 360 rotation? (in the main comp)
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6. Re: CS6 RT3D- not seeing my edge in main comp?
Netcommercial Dec 10, 2013 11:28 AM (in response to Netcommercial) -
7. Re: CS6 RT3D- not seeing my edge in main comp?
Netcommercial Dec 10, 2013 11:32 AM (in response to Netcommercial)Oh I see now I responded as I did not understand your "You are rotating your logo pre-comp and that won't work. Rotate the extruded logo in the pre-comp."
I see what you meant, rotate it in my PreComp (it's own 3drt container) then position it in my main) Thanks Rick. I will give that a whirl....or rotation that is.
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8. Re: CS6 RT3D- not seeing my edge in main comp?
Netcommercial Dec 10, 2013 1:35 PM (in response to Netcommercial)


