Flash Player Beta Channel Update
The latest Flash Player 12.0 builds are now available. You can download Flash Player here:http://www.adobe.com/go/flashplayerbeta.
With this release, we are introducing a new numbering scheme for our product versions. Adopting the pattern set by Google with Chrome andMozilla with Firefox, we will simply update the major version number with each subsequent release. In other words, beginning with the release of"Jones", Flash Player will become Flash Player 12. With each new major release, roughly every 3 months, that number will increase by one.
- Mac .pkg Installation Support
Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12, we've incorporated feedback from system administrators to improve the workflow and UI.
- Internet Explorer 11 on Windows 7 Support
Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
- Safe Mode in Safari 6.1 and higher
Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
- 64-Bit PPAPI Flash Player for Chrome
We'd like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel.
- Graphics: Buffer Usage flag for Stage3D
We've added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We've also added a new parameter, called "bufferUsage", to the constructors of VertexBuffer and IndexBuffer. This "bufferUsage" parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs.
- Supplementary Characters Enhancement Support for TextField – EXTENDED BETA
This is a desktop enhancement for supporting surrogate pairs in the TextField control. Now, characters out of the Basic Multilingual Plane(BMP) with Unicode code points between U+10000 and U+10FFFF will work correctly in the TextField control. It greatly enlarges the code point range we support and includes characters like emotion symbols (emoticons) and complex CCJK characters. This feature is being introduced in the Flash Player 12 beta but will go live in a subsequent release. Due to the sensitive nature of text display, we would like an extended test period to ensure no bugs are introduced.
- Stage3D Creation of Context3D with Profile Array
We've added a new interface to Stage3D.requestContext3DMatchingProfiles(profiles:Vector.<String> ) which will create a Context3D with highest level suitable profile that is in profile array, based on the current hardware. A developer can check the newly added property 'profile' to obtain the current profile that was chosen by the Flash Runtime.
With our current and upcoming Flash Player betas, we recommend people pay particular attention to text content displayed via TextField controls. Changes made for supplementary character enhancement might impact text generally and we'd like to make sure that all cases are covered.
- [Mac] Silent installation of the .app bundle now creates a detailed log (3662211)
- Multiple stability and security enhancements
About the Beta Channel
Beta Versions of Flash Player are now available for automatic installation via our Background Update service. Please subscribe to automatically install or receive update availability notifications at runtime.
If you would like real-time notification for announcements related to the Flash Player Beta Channel, please subscribe to our Twitter feed@FlashPlayerBeta, or Follow the Flash Player Beta forums by choosing Follow This Forum from the right-hand menu on the Forums page.