I don't know what your comp frame zoom factor is or what else is going on because we can't see your composition or the settings.
I soloed the layers causing the problem and the BG and highlighted them so you can see the order. The top highlighted one is the trackmatte with just the yellow square, the second is the 2D NAIA in 3D space, the third is the copy of Element, and the last is the BG, which is mostly irellivant to this problem. I tried turning off different lights and using the lighting inside Element and it still turned out the same.
1 person found this helpful
> My video card is only 512 MB, could that be the problem?
Element 3D relies on the GPU, so a complex scene on a weak GPU with little VRAM will cause problems.
Here, Video Copilot recommends 1GB of VRAM, at least, for large scenes (like your HD scene):
See this, too:
I realize this is quite a delayed response. I appreciate your answer and I took it at face value when I left for christmas break, but when I got back, I decided that I needed to figure out a way to render this out anyway, so I decided to try and render it in pieces, but I found that I got the same problems with only a few elements of my scene.
Long story short. After a lot of messing around to figure it out. I found that it was the antialiasing multisampling setting. Anything above 4 multisampling caused the glitches I was seeing. However, supersampling works just fine, as long as multisampling is 4 or less. I don't know why it works this way, but it does and I can finish this project.