nVidia Driver Rollback PreElements-10 http://forums.adobe.com/thread/1317675 may help
Also, EXACTLY what are you editing?
Codec & Format information, with 2 links inside to read -read both links in reply #1 http://forums.adobe.com/thread/1270588
Report back with the codec details of your file, use the programs below... A screen shot works well to SHOW people what you are doing
http://forums.adobe.com/thread/592070?tstart=30 for screen shot instructions
How to rollback updates driver to nVidia?
How to rollback updates driver to nVidia?
On the nVidia Web site's Driver Page, you would plug in your card's model number, and your OS version. First, you will see the latest version (and maybe even a Beta Version?), but if you scroll down, you should see previous drivers. That would be where I would start.
Though I do not have PrE 10 (seems to be the one version so affected), I do have nVidia cards in my computers, and keep any previous version, just in case. For my Quadro FX-4500, I have six previous drivers in archive. I always download the newer drivers, and save those files, before installing the new version.
Correction to above:
I had been under the impression that the PrE & nVidia driver issues had been limited to just PrE 10, but just saw that at least one user had the issues with PrE 11. See this thread (to which you have already posted) for more info: http://forums.adobe.com/thread/1317675?tstart=0
I just learned something new this AM.
What is your current nVidia driver version?
Right click in any open area of the Windows desktop
Select NVIDIA Control Panel from the popup window
Select SYSTEM INFORMATION at the lower left corner
Driver version should be the 1st line in Details
I have a GTX285 using driver 296.10 and Win7
You also need to answer my question in #2 - exactly what are you editing... go back to #2 for the links
As I just mentioned in
where you posted a message about your issue,
I would encourage you to contact NVIDIA about the details of a roll back for your NVIDIA video card driver and any possible alternative solutions. Some with this problem have reported that they have done that, and NVIDIA has resolved the issue for them. Worth a try going to the source.
Please let us know the outcome.
I have tryed to edit a lot of different files: MOV, AVI, AVCHD and more. Nothing works in Premiere.
All my clips can be playd in Windows Media Player, VLC Media Player and I can edit in Windows Live Movie Maker. Everything in my computer is working perfect, except Adobe Premiere!!
NVIDIA GeForce GTX 570 driver 126.96.36.199.165
My customers are going to kill me tomorrow!
Never more software from Adobe!
One little aside - most simple players do not need to interface very much with the video driver, where an editing program, like PrE, does. Premiere must work very closely with the video driver, so is highly sensitive to any issues with the driver. A simple player only needs for the video card to send a signal to the monitor, as the footage is just played back, and is not set up for editing.
One little aside - I know, I have been working with computers all my life! The thing is that Adobe take no responsebility for their products! They are not here, they are not doing anything!
The only problem with your assertion is that Adobe released PrE 10, which worked with the nVidia (and ATI) drivers, 3+ years ago. It was only with a recent nVidia driver release, that problems were noted. Since PrE 10 has been out of development for some time, they are not likely to rewrite things, to accommodate a newer, but flawed nVidia driver. I only hope that nVidia is able to discover what the issue is, with their new driver, and correct that, with a later release.
Similar happened about 4 years ago, but the issues were not just with a version of one Adobe program, but most Adobe programs, across the board. It took about a month to track down the problem, and in that time, a second "problem" nVidia driver was released. By the time that both the cause and the fix were worked out, nVidia had a third driver release, that fixed things. Back then, the issue was two 3D nVidia modules, that were being turned ON, with the default installation. With the release of the third successive driver, nVidia set those to OFF - which was also the "fix" with the two previous drivers - turn those modules OFF.
I was only pointing out that using a simple player's capability vs an editing program's, is not as iron-clad a test, as it might seem at first. There are major differences in how those program types interface with the video driver.